Crystal Desert | Collectors i Materials | Guild Wars Prophecies
Aktualizacja:
The Amnon Oasis (City)
Ardenoth Oakenshield (Collector)
6 Bleached Shells: Hunter Mask (Armor: 70)
Ekimeel Trueshot (Collector)
5 Forgotten Seals: Archer's Mask (Armor: 70)
Skyward Reach
John Verado (Collector)
5 Topaz Crests: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).
Mourn Drakespur (Collector)
5 Dessicated Hydra Claws: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Air Wand (Lightning Dmg: 11-22, req. 9 Air Magic), Healing Ankh (Energy +12, req. 9 healing Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).
Arliss Vaughn (Collector)
5 Iridescent Griffon Wings: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Smiting Rod (Light Dmg: 11-22, req. 9 Smiting Prayers).
Rylan Paval (Collector)
5 Spiny Seeds: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed).
The Arid Sea
Sir Kaufman (Collector)
5 Massive Jawbones: Boots (Armor: 70)
Sir Pohl Sanbert (Collector)
5 Dune Burrower Jaws: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Death Magic), Flame Artifact (Energy +12, req. 9 Fire Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).
Vulture Drifts
Karl Jakobs (Collector)
5 Massive Jawbones: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanshop, Two-handed).
Kraviec the Cursed (Collector)
5 Iridescent Griffon Wings: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Scroll (Energy +12, req. 9 Energy Storage), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed).
Brandon Harlin (Collector)
5 Encrusted Lodestones: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Blood Magic), Scroll (Energy +12, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Battle Axe (Slashing Dmg: 6-28).
Uderit Ignis (Collector)
5 Jade Mandibles: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Truncheon (Dark Dmg: 11-22, req. 9 Curses), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).
Destiny's Gorge (Town)
Barton Smallwood (Collector)
5 Shriveled Eyes: Traveler's Mask (Armor: 70)
The Scar
Jamie the Wanderer (Collector)
5 Dune Burrower Jaws: Leggings (Armor: 70)
Lord Dorn Lendrigen (Collector)
5 Bleached Shells: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Idol (Energy +12, req. 9 Curses), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics).
Cedric Rogers (Collector)
5 Losaru Manes: Leggings (Armor: 70)
Diviner's Ascent
Luven Undrerwood (Collector)
5 Minotaur Horns: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).
Cinder Linnwood (Collector)
5 Bleached Carapaces: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Idol (Energy +12, req. 9 Curses), Storm Artifact (Energy +12, req. 9 Air Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).
0
- Guild Wars: Prophecies - poradnik do gry
- Guild Wars: Prophecies - poradnik do gry
- Collectors
- Pre-Searning Ascalon | Collectors i Materials | Guild Wars Prophecies
- Ascalon | Collectors i Materials | Guild Wars Prophecies
- Northern Shiverpeaks | Collectors i Materials | Guild Wars Prophecies
- Kryta | Collectors i Materials | Guild Wars Prophecies
- Maguuma Jungle | Collectors i Materials | Guild Wars Prophecies
- Crystal Desert | Collectors i Materials | Guild Wars Prophecies
- Southern Shiverpeaks | Collectors i Materials | Guild Wars Prophecies
- Ring of Fire Islands | Collectors i Materials | Guild Wars Prophecies
- Materials - Wszystkie prowincje | Collectors i Materials | Guild Wars Prophecies
- Collectors
- Guild Wars: Prophecies - poradnik do gry
Komentarze czytelników
zanonimizowany48201 Chorąży
QrKo ---> W każdej grze chodzi o to, żeby się dobrze bawić :-) Wcale nie jestem orędownikiem GW, muszę jednak przyznać, że gra potrafi zaspokoić sporą rzeszę graczy. Dla miłośnikow rpg celem będzie wykonanie wszystkich questów, zebranie jak najlepszego wyposażenia, zwiedzanie nowych krain itp. i to wszystko w towarzystwie żywych graczy. Z kolei wielbiciele pvp (czy tam gvg jak kto woli) będą walczyć o jak najwyższy ranking w tabelach. Tutaj wyposażenie też jest ważne, ale ci gracze nie robią questów - oni "farmują" kasę albo przedmioty :)
Dla mnie osobiście GW to już zamknięty rozdział, czas na nowe gry.
Elthan Centurion
Nono. niezły poradnik. Chociaż daleko mu wielkością do Morrowinda, który musiał być podzielony na 3 części żeby być opublikowanym :)
zanonimizowany77144 Legionista
A propo opisu ostatniej misji; chyba dokonalem niemozliwego; przeszedlem sam z Henchami :D
zanonimizowany280569 Legionista
Bardzo ładny poradnik. Autor widać bardzo się postarał. Chwała mu za ten poradnik
zanonimizowany6214 Konsul
Wygląda świetnie. Napewno autor włożył dużo wysiłku w poradnik.
Szkoda, że nie zaczynam grać w GW teraz, bo na pewno bym skorzystał.
Zabrania się kopiowanie jakichkolwiek obrazków, tekstów lub informacji zawartych na tej stronie. Strona nie jest powiązana i/lub wspierana przez twórców ani wydawców. Wszystkie loga i obrazki są objęte prawami autorskimi należącymi do ich twórców.
Copyright © 2000 - 2025 Webedia Polska SA wszelkie prawa zastrzeżone.