Soldner: Secret Wars - aktualizacja do gry wersja - v.33931 - v.33940 - Download
Uaktualnienie (patch) do gry Soldner: Secret Wars z gatunku Gry Akcji, wersja v.33931 - v.33940, data publikacji 5 czerwca 2013.
typ plikuAktualizacja do gry
rozmiar pliku43,5 MB
pobrań781
pobrań (7 dni)0
data aktualizacji5 czerwca 2013
Niedziałające pliki prosimy zgłaszać na uwagi(at)gry-online.pl
wersja v. 33931 - v. 33940
Patch przrostowy do gry Soldner: Secret Wars podnoszący wersję z v. 33931 na v. 33940. Poniżej anglojęzyczny opis aktualizacji:
Source
the ASDS respawn is now properly deactivated when an opponent enters the vehicle
a vehicle's driver can now shut down the engine without changing seats (ground vehicles only)
fixed erroneous lock message that would always display that the vehicle is unlocked
the engine glow effect is now only displayed when the jet engines are run up completely
the laser marker view of the Scout Kit is now placed on eye level
the number of players in a vehicle and the number of seats is now displayed next to the driver's name
jets can now use the minimap while in infrared or night vision
the team score is now displayed in CTF and CTV game modes
added notification sound for new team account requests
vehicle cannons no longer rotate to north when a user switches to the gunner seat
removed IR target functions (IR Strobe Grenade, IR Marker on vehicles, Scout-Kit IR Marker)
added function to mark Laser targets with vehicles
rcon map command has a help text now
the game mode Super Conquest can now be started via rcon command
the rcon password can now also be set using the command !rcon pass <password>
the !rcon command can now be used without having set the rcon password first
the Scout Kit now has all the features of the Sniper Kit
fixed a bug that made it impossible to use sensors on rotated cannons with limited rotation angles
fixed errorneous use of passenger model offset parameter that made it useless
added parameter to configure rockets to loose kill energy when fired long distances
when switching through grenade slots the current grenade type is shown in a splash message
seats on vehicles can now be defined to be not useable from inside the vehicle (e.g. prohibiting switching to Heli gunner seats in mid air)
implemented new system that allows to start maps depending on their size and the number of players in the server
boats now explode again when they loose all their health
reconfigured flyer physics system to allow proper use of floating aircrafts
the commander target icons match the target type again
XML
Sniper-Kit removed
balancing of infantry weapons updated
the Desert Eagle's recoil when zoomed was brought back to a normal level
rebalanced all man-carried rocketlaunchers
added 'Spike SR Laserguided' as a man-carried massive-impact laserguided misslesystem
a new anti-vehicle rocket launcher is introduced, the RPG-7
'Panzerfaust 3-T', 'Panzerfaust 3 BunkerFaust', 'C90-CR (M3) Anti Bunker' and 'C90-CR (M3) Anti Personnel' removed
M15 White Smoke grenades removed
"Flashbang" renamed to "M84 Stun Grenade"
country origin grenades updated
removed Humvee TOW from the terminal
armour of HEMMT transport and mobile spawn trucks slightly reduced
base price for Vityaz DT-10P reduced to $2.000
VBL 7.62 was exchanged with the VBL MILAN with an anti-tank rocket launcher
VBL MILAN is now amphibic
the AA-MG on Supply V and MedEvac got rebalanced
the radar jammer of the K1Sh1 Infauna can now only be controlled by the driver
the base price of the K1Sh1 Infauna has been reduced to $5.200
camera-guided weapons got a small rebalancing
changed the anti-air infrared sensor settings to become easier influenced by Flare countermeasures
balancing of jets, VTOLs and helicopters completely reworked
added nightvision view for transport jets Y-7H and An-72/74
"Su-34 Fullback" renamed to "Su-32MF Fullback"
"Y-7H" renamed to "Y7-200"
"F1-Mitsubishi" renamed to "F-1 Mitsubishi"
"F-15C Eagle" renamed to "F-15E Strike Eagle"
"F-16C Fighting Falcon" renamed to "F-16E Fighting Falcon"
"F/A-18 Hornet" renamed to "F/A-18C Hornet"
"F-117A Nighthawk" renamed to "F-117A Night Hawk"
"Eurofighter" renamed to "Eurofighter Typhoon (Tranche 2)"
"SAAB JAS-39 Gripen" renamed to "JAS 39EBS Gripen (C b-III)"
"Tornado" renamed to "PA-200 Tornado GR.4"
"Rafale" renamed to "Rafale B F3"
"Mig-29 Fulcrum" renamed to "Mig-29M/33 Fulcrum-E"
all passengers of transport-jets and -VTOL got a compass in their HUD
the following jets are now prepared to be two-seated: Harrier, Rafale, Tornado, F-15 in addition to the Su-34
the F-1 got a new weapon-configuration based on its original
visibility of pilot/WSO in the following jets fixed: Tornado, Eurofighter, SAAB Gripen, Rafale
changed the sequence in which the B-8 rocket pods of the Su-25KM are be used
added frame animations for the landing gear of the 'Su-25KM Scorpion'
'An-24 Coke', 'Su-39 Frogfoot (Su-25TK)' and 'Cessna Skymaster' removed
"AH-1F Super Cobra" renamed to "AH-1W Super Cobra"
Hind and Apache: exchanged pilot and WSO seat's position
base price of several helicopter models changed again (most decreased)
refill toolkit ability does now work for chinook helicopter
radius of UH-60Q's refill medikit ability increased
maximum engine's temperature decreased for some helicopters
passengers #3-5 of a Mi-17 helicopter again have a 1st person view
the Chinook helicopter can now land on the water
reconfigured all hud for non-pilot seats in helicopters (e.g. added compass)
co-pilots of helicopters Panther AB, Harbin Z-9C and Cougar are now visible in their seats
Bo 105P cannot be locked and destroyed by guided anti tank rockets anymore
'AS 565 UB Panther', 'UH/HH-60M MedEvac', 'UH-60M HOT Gunship', 'RAH-66 Comanche Attack' and 'AH-64D Apache Longbow GS' removed
"Jetski" renamed to "Jetski Ultra 300LX"
added new wave effect for ships (Arleigh Burke class)
speeds of several ships reconfigured
impact of Tomahawk Cruise missiles, equipped on Arleigh-Burke-Class destroyers, increased massivly
new AA rocket launcher system added for the Arleigh-Burke class destroyers (enhanced sea sparrow)
the 12.7mm calibre heavy MGs used on boats (e.g. Mark V) got more killenergy per hit
CB 90 boats got a little less armour and stability
Mark V's armour increased again
CB 90 H (non AA version) got a weaker but faster turret gun which may be used as a AA-MG as well
Models/Textures
the anti-air rocket pod of the vehicle 'Linebacker Bradley M6' can now be angled upwards
the AGM 65G anti-ground missile now has a motor effect
modified tutorial startscreens 2 and 5 (turning off the engine)
the gear flap for the right gear of jet 'Tornado' is now animated
Chinook model enhanced with float-bodies
Spike SR laser-guided rocket launcher system introduced
VBL model changed to the version armed with an additional MILAN launcher at its rear turret and is now amphibic
Rafale's seat direction fixed
scale of gripen and harrier model fixed
SAAB Gripen jet now has an engine effect
added new engine animation for jet Yak-141
the machine gun of the jet F-15 now shoots straight
added new camouflage setting leo
added several new map objects: landing stage, stack of wood, tree stump, hanging bridge, tent
fixed errorneous LOD settings of the Lenin statue object
fixed a dog house object that was hovering in the air
added new weapon icon for camera guided bombs
fixed two rocket models that do now show exhaust effects
model and texture of the Super Cobra helicopter completely reworked
model and texture of the Mi-25 Hind helicopter completely reworked
added new spawn vehicle Air Tractor AT-301 (agricultural aircraft)
added new unarmed sea plane Cessna 117B Cardinal
added new rocket launcher RPG-7
added new ship "Gyurza Class"
Maps
Soldner-Betatest: removed spawn vehicles that will be removed with the next patch
Baikal-Sea: removed the double fence around the helicopter spawn area
Volcano: removed the double fence around the helicopter spawn area
Bone Mountain: fixed helicopter spawn area at the farm CP with the airport
Bone Mountain: added new spawn vehicle AT-301
Silvereye: adjusted water dephts
Silvereye: HQ Red is now on the island were CP Delta was previously
Silvereye: added three new airports
Carpathian Mountains: replaced spawn vehicles
Carpathian Mountains: roads flattened
Countryside: replaced spawn vehicle Cessna Skymaster by new AT-301
Serpentine: replaced spawn helicopter Panther by Cougar
River of Kazan: replaced spawn vehicle Mowag Piranha by Luchs
Saint Rebekka: replaced spawn vehicle Cessna Skymaster by new AT-301
K-Town: added new spawn vehicle AT-301
Pietrovsky: added new spawn vehicle AT-301
River Delta: map completely reworked
Armageddon: map completely reworked
new map Dead Island added
new map Attu Island added
new map Kursk added
- data aktualizacji: 5 czerwca 2013
- kategoria gry: Akcji
- rozmiar pliku: 43,5 MB