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Pool of Radiance: Ruins of Myth Drannor - poradnik do gry

Pool of Radiance: Ruins of Myth Drannor - poradnik do gry

Pobierz Poradnik do Gry PDF, ePUB lub iBooks
SPIS TREŚCI

Książki, klejnoty, pierścienie i naszyjniki poradnik Pool of Radiance: Ruins of Myth Drannor

Ostatnia aktualizacja: 4 października 2019

Spis przedmiotów

Książki, klejnoty, pierścienie i naszyjniki.

  • Ranman's Meditations, to hit+3, init.+3, double damage, tylko monks.
  • Cleric's Tome of Truths, WIS+1, sp.res+10, init.+1, czar: prayer.
  • Sorcerers' Cyclopedia Illuminati, INT+1, sp.res+12, czar: true seeing, tylko sorcerers.
  • Drande's Illustrated Codex Maleficus, init.+1, CON-2, czar: repulsion.
  • Drow Spinnan Trisagion, sp.res.+14, w.s.t.+3, init.+3, czar: restoration, tylko clerics.
  • Aasirak's Book of Dancing Dead, vs.undead: damage+1/prot.+4, czar: control undead, tylko clerics, sorcerers, monks.
  • Eye of Ranman, WIS+2, movement+10, tylko monks.
  • Jewel of Sanmaster, breath of the dracolich.
  • Beacon of Grigori, DEX+1, r.s.t.+1, WIS-1, w.s.t.-2, czar: searing light.
  • Drow Lamp of Darkness, czar: darkness.
  • Aasirak's Brain, INT+3, w.s.t.+2, czar: mass suggestion.
  • Stone of Fates, CON+1, s.t.+1, sp.res.+12.
  • Elhrain's Lanthorn, w.s.t.+1, r.s.t.-3, czar: restoration.
  • Ring of Protection, prot+1.
  • Ring of Strength.
  • Ring of Wisdom.
  • Ring of Charisma.
  • Ring of Intelligence.
  • Ring of Constitution, CON+1.
  • Ring of Stamina, fortitude s.t.+1.
  • Ring of Cold.
  • Ring of Protection from Paralysis.
  • Ring of Brute Strength, STR+3, WIS-2, INT-1.
  • Serpent's Ring, damage+3, resistance-4.
  • Veil of Vanity, CHA+2, WIS-1, INT-1.
  • Topaz Band, AC+2.
  • Ring of Cloudy Mind, to hit-1, will s.t.+3.
  • Milla's Blessing, prot.+3, DX+1.
  • Ring of Calming, saving throws+5.
  • Cerulean Ring, WIS+2.
  • Ring of Relinquishment, to hit+4, damage+4, AC+4, tylko sorcerers.
  • Gorgol's Asylum, prot.+3, czar: globe of invulnerability, tylko sorcerers.
  • Breath of Kossuth, prot.+3, prot. from fear-5, czar: flame strike.
  • Turabin's Cleansing Trinket, prot. from magic+3, czar: dispel magic.
  • Beckon of Kelemvor, vs.undead: damage+3, czar: cure serious wounds.
  • Bright Bane of Mellifleur, vs.undead: damage+3, czar: searing light, tylko clerics.
  • Cegilune's Perfume, CHA-2, czar: repulsion.
  • Bone of Myrkul, prot.-4, czar: resurrection.
  • Talona's Lashing Tongue, vs.reptiles: to hit+5, rzuca poisonous missiles.
  • Feather of Shar, vs.light sensitive: to hit+5, czar: divine power.
  • Wing-Ring of Loviatar, DEX+2, init.+2, czar: inflict critical wounds.
  • Garras's Keen Sight, to hit+7, DEX+3, czar: cat's grace.
  • Misery's Embrace, draining touch, sp.res+16.
  • Fist of St. Cuthbert, vs.undead: to hit+7/damage+7/AC+5, czar: searing light.
  • Arknor's Vile Voice, STR+2, CON+2, czar: melf's acid arrow.
  • Stillness of Dawn, vs.dragonkind: to hit+7/damage+7, czar: fire storm.
  • Oberon's Airy Lash, sp.res.-4, init.+2, czar: chain lightning, tylko sorcerers.
  • Touch of Cyric, prot. form fear-5, czar: finger of death, tylko sorcerers.
  • Ring of Teeth, czar: inflict serious wounds.
  • Ring of Dodging, AC+2, mov.+5, DEX+1, reflex s.t.+1.
  • Ring of Defence, AC+2.
  • Ring of Equlibrium, DEX+3, reflex s.t.+1, STR-3, czar: cat's grace.
  • Ring of Mothers, czar: charm monster.
  • Ring of Freedom, czar: freedom of movement.
  • Ring of the Protected, AC+1, s.t.+3.
  • Ring of Restoration, czar: restoration.
  • Ring of Souls, czar: halt undead.
  • Aasirak's Ebony Twin Ring of Power, STR+5, mov.-40, AC+5, DEX-5, init.+5, s.t.-5, czar: finger of death.
  • Aasirak's Ivory Twin Ring of Power, mov.+40, STR-5, AC-5, DEX+5, init.-5, s.t.+5, czar: heal.
  • Unperfected Circle of Truesight.
  • Ring of Blessing, czar: bless.
  • Ring of Azular, INT+1, will s.t.+1, reflex.s.t.-1 czar: disintegrate.
  • Ring of Cursing, czar: bestow curse.
  • Ring of Confusion, czar: confusion.
  • Ring of Silence, czar: silence.
  • Ring of Health, CON+1, czar: cure serious wounds.
  • Ring of Harvest, czar: circle of death.
  • Ring of Precision, DEX+1, to hit+1.
  • Ring of Searing Light.
  • Ring of Hushing, czar: silence.
  • Dydimm's Ring of False Hope, CHA+4, to hit-2/damage-2, CON-3, AC-2, init.-2, sp.res.-6, INT+2, s.t.-1 czar: cure light wounds.
  • Death's Head Ring, CON+2, czar: raise dead.
  • Ring of Slowing, czar: slow.
  • Ring of Disbelief, czar: dispel magic.
  • Ring of Hold Person.
  • Ring of Protection +4, AC+4, s.t.+4.
  • Ring of Electra, czar: lightning bolt.
  • Amulet of Strength, STR+2.
  • Amulet of Constitution, CON+1.
  • Onglore's Amulet of War, STR+2, CON+2.
  • Necklace of the Dead, prot+3, CON-1.
  • Kluusar's Bloodstone Amulet, STR+2, AC+1, czar: vampiric touch.
  • Tyr's Locket of Justice, WIS+2, czar: halt undead.
  • Elena's Pewter Locket.
  • Necklace of Protection, prot.+3.
  • Amulet of Protection, prot.+2.
  • Amulet of Protection from Paralysis, prot. from paral.+1.
  • Medallion of Defence, AC+1.
  • Fruhvogel's Pendant, initiative+5.
  • Onyx of the Richest Wort, CON+2, s.t.+2, sp.res.+7, czar: neutralize poison.
  • Crimson Brooch, AC+2.
  • Theodore's Token of Luck, AC+1, s.t.+1, init.+1, sp.res.+6, czar: true seeing, tylko rogues.
  • Necklace of Odoacer, AC+3, s.t.+3, sp.res+10.
  • Necklace of Safe Footfalls, AC+2 s.t.+2, prot. from traprunes.
  • Alaric's Charm, CON-2, INT+2.
  • Kluusar's Chain of Warding, AC+1, fortitude s.t.+1, sp.res.+13, czar: minor globe of invuln.
  • Terrilan's Crimson Wanel, CHA+6, fort.s.t.-2, czar: finger of death.
  • Necklace of Prayer Beads, czar: prayer.
  • Amulet of Perfect Health, CON-4, czar: heal.
  • Eye of the Witch, INT+1, WIS+1, czar: divine power.
  • Medallion of Lolth, DEX+1, czar: control undead.
  • Amulet of Invulnerability, AC+3, czar: globe of invulnerability.
  • Necklace of Magic Resistance, sp.res+5, czar: spell resistance.
  • Necklace of Confidence, ws.t.+3.
  • Necklace of Spiritual Weapon.
  • Doomkin Scarab, czar: dominate person.
  • Amulet of Rolling Smell, czar: cloudkill.