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Original War - aktualizacja do gry wersja - v.2.0.6.132 - Download

Uaktualnienie (patch) do gry Original War z gatunku Gry Strategiczne, wersja v.2.0.6.132, data publikacji 16 stycznia 2018.

typ plikuAktualizacja do gry

rozmiar pliku208,3 MB

pobrań1984

pobrań (7 dni)0

data aktualizacji16 stycznia 2018

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Original War patch v.2.0.6.132 - Darmowe Pobieranie | GRYOnline.pl

Patch o numerze v.2.0.6.132 do gry Original War. Poniżej anglojęzyczny opis aktualizacji:

Added: Equalize Hex Height Tool (Issue #398)

Added: Wall Building Type

Added: COLOR parameter to grass (R G B)

Added: CLASS_OVERRIDE to people

Added: ICON to People and Buildings

Added: HEIGHT to people (For laser end point)

Added: SPAWNONDEATH to buldings (ClassID Count)

Added: WEAPON to buildings (WeaponID)

Added: EnterVehicle event to SAIL

Added: EnterVehicleFromBuilding event to SAIL

Added: LeaveVehicle event to SAIL

Added: CrateSpawn event to SAIL

Added: Identify and Note area to SAIL Editor main window

Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL

Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants

Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer

Added: Arabian Interface to SGUI

Added: SGUI version of Editor

Added: ToLua Sail Command (SGUI only, no effect in normal OW)

Added: solar_recharge_percent variable to SAIL

Added: changing the colour of crate/artifact in a map

Added: texts.wri can now be used for Skirmish and Multiplayer maps

Added: PakView can now extract all WAV files

Added: Multiplayer Host can now change game speed in game

Added: sound.owp can now be used by mods

Added: Ident Descriptions for Editor

Added: Wood Tool to Editor

Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)

Added: GBIs now support an imbedded PNG image

Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)

Added: CacheColorsTXT SAIL command added

Added: profile_name SAIL variable (read only)

Added: simple editions of all multiplayer maps

Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe

Added: CUSTOMSOUND added to people.txt allowing custom sounds

Added: HEAD added to people.txt with 0 being no head (Defaults to 1)

Added: SGUI New Command OW_CUSTOM_COMMAND

Added: CustomCommand SAIL event

Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands

Added: GM Factory now included (Successor to GM Editor)

Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction

Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)

Added: Buildings can now have a charge animation

Changed: Multiplayer Lobby will now show all games

Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist

Changed: Increased Scroll Speed

Changed: Increased MaxRegBackRects from 1000 to 2000

Changed: Increased max Building Phases to 70

Changed: Window Scroll Speed Increased

Changed: Increased Multiplayer Protocol Version (73)

Changed: crc.bin is now redundent

Changed: only editor will compile SAIL if code.bin exists

Changed: Maps can now have up to 20000 units (10x more)

Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)

Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore

Fixed: various MC errors

Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)

Fixed: PlaySoundXY now works correctly

Fixed: Minimap Window in Editor

Fixed: Rare Crash relating to placing or destroying a unit

Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)

Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)

Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)

Fixed: WaterZBuffer is calculated when using the Water Editor

Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)

Fixed: SetCargo - 100 resources limit (Issue #368)

Fixed: AM12 - Russian attack script (Issue 321)

Fixed: Multiplayer maps, Polish corrections needed (Issue 109)

Fixed: Multiplayer map Siberia - fixed Czech translations

Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1

Fixed: counter in Am06 (Polish) showed digits when it should show time

Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed

Fixed: AM15 - Legion secondary objective (Issue 326)

Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378)

Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements

Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369)

Fixed: ComBuild fixed (RU05)

Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446)

Fixed: AM09, AM10, RU03, RU11 fixes (Issue #452)

Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324)

Fixed: RU14 - Arabian attacks not commencing (Issue #214)

Improved: OW Editor interface

Improved: Multiplayer Stability

Improved: Error Logging

Improved: Reduced CPU usage

Improved: Editor tool speed increased (ALOT)

Improved: Most tools now work when click and dragged

Improved: OW_EditorOGL now uses FastMM for the memory manager

Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems

Improved: Czech translation of multiplayer map names

Improved: Czech translation to multiplayer map Siberia

Improved: Translated the technology option to Czech

Improved: You can now add new People (99 total)

Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)

  • data aktualizacji: 16 stycznia 2018
  • kategoria gry: Strategiczne
  • rozmiar pliku: 208,3 MB

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