Items: Boots | Icewind Dale poradnik Icewind Dale
Ostatnia aktualizacja: 3 września 2019
Quiet Boots These well-worn leather boots were frequently used by the thug and part-time killer Renny the Fist. Renny, a former escape artist, liked to tell people that all he needed to kill them was a reason and "some quiet boots." He would then raise his boot up to eye level and say, "I'm already halfway there. Don't push me." Renny stopped doing this when a quick-thinking dwarf slammed his war club into the thug's groin. While Renny writhed on the ground, the dwarf removed the "quiet boots" and quickly left town. STATISTICS: +7% Bonus to Stealth Only Usable By: Ranger (Single, Dual-, Multi-Class) | |
Boots of Moander These patchwork boots of red and black leather were created by cultists of Moander, an ancient god of rot and decay. The boots were used by a number of the Darkbringer's faithful when they fought against Moander's numerous foes, many of whom worshipped nature deities. The boots were last claimed by Aldarra of Chauntea, who in turn gave them to a half-elven ranger friend, Liberon Twelvetrees. | |
Boots of the Forgotten Ones These wrinkled, rough boots were made from the scalps of dead orc shamans from the Stinking Paw tribe. The power hungry religious leader of the tribe, Algrash Who-Watches-In-Darkness, ordered his underlings to make the boots by digging up the corpses of his predecessors. Algrash was killed when he provoked a fight with a gang of ogres. His boots were left at the scene of the battle. STATISTICS: Allows the wearer to cast 2 extra first level spells and 1 extra second level spell. Only usable by: Cleric (single, dual, & multi-class) | |
Boots of the Many Paths Created by a gnomish illusionist in 931 DR, the Boots of Many Paths have been worn by a number of adventurers who have sold the items through legitimate means for many, many years. According to their maker, Weldy Baker, the boots rely not only on the power of illusion, but the power of "potential time weave cutting and microscopic changes to minutiae in the environment that have macroscopic effects." | |
Boots of the Fox These gaudy red and green boots were worn by the rogue Elpham of Perrywine. Elpham was a pickpocket of exceptional talent who pressed his luck by taunting his victims shortly after taking their loot. After being caught twice, Elpham invested his money in having these boots made. Of course, Elpham came to an untimely end when he picked the pocket of the notoriously ill-tempered Red Wizard of Thay, Xain Morobdel. Elpham stole a pouch full of gems off of Xain's waist and danced off into the crowd shouting, "Why don't you try to chase me back to the Priador, baldy? Ha ha!" Xain, quietly fuming, promptly summoned four invisible stalkers and commanded them to, "Kill the idiot in the red and green boots." STATISTICS: Increases the wearer's movement rate by 40%. | |
Shadowed Boots Upon closer inspection of these boots, the fabric seems to be made of some corporeal material. Wearing these boots causes the user to take on an almost shadowed or ghostly appearance. Additionaly, sound becomes eerily muffled as if heard from a distance. STATISTICS: Armor Class Bonus: 1 Special: +15% Stealth Skill Weight: 5 Only usable by: Thief (single, dual, & multi-class) | |
Elven Sewn Boots These boots have been made from the highest quality leathers and furs available in the land. Hand sewn by talented elven tailors, these boots were very common among the people of the Seldarine's Hand. Outsiders have also found these boots appealing as they provide ample warmth and protection from the harsh cold of the North. STATISTICS: Resistance Bonus: +5% Cold Resistance Weight: 3 |