War in the Pacific: The Struggle Against Japan 1941-1945 - aktualizacja do gry wersja - v.1.804 - v.1.806 - Download
Uaktualnienie (patch) do gry War in the Pacific: The Struggle Against Japan 1941-1945 z gatunku Gry Strategiczne, wersja v.1.804 - v.1.806, data publikacji 24 maja 2007.
typ plikuAktualizacja do gry
rozmiar pliku3,3 MB
pobrań1317
pobrań (7 dni)0
data aktualizacji24 maja 2007
Niedziałające pliki prosimy zgłaszać na uwagi(at)gry-online.pl
wersja: v.1.804 - v.1.806
Patch przeznaczony do gry War in the Pacific: The Struggle Against Japan 1941-1945. Poniżej znajduje się jego oryginalny opis:
Troubleshooting:
To obtain optimum game performance, close all other applications before beginning a game.
Also, ensure that you have the latest video and sound drivers available for your system and that you have upgraded to the latest version of DirectX from Microsoft. The vast majority of reported problems are resolved by upgrading all drivers and DirectX to the latest versions.
If you are experiencing problems with the game, please contact [email protected] or post in the War in the Pacific Support Forum at www.matrixgames.com. Please provide as much detail on your issue as soon as possible.
Change History:
Please Note: Old save files (v1.40 and v1.50) will load with the updated version. However, if playing PBEM, once one player has loaded the game using the patch, the player to follow must also play the game using the patch. Not all fixes work in games that continue from old saves, as some fixes depend on data changes that require a new game to take effect. Some data changes from v1.60 can be transferred to old save files by using the procedure listed below in the v1.60 data change notes.
Note that v1.8.0.6 incremental production release includes the following changes:
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
Item 4 – Add air detection devices to the device pool displays.
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
Item 8 – Additional performance improvements for DivideCrippledTF.
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
- data aktualizacji: 24 maja 2007
- kategoria gry: Strategiczne
- rozmiar pliku: 3,3 MB