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Pacific Storm: Allies - aktualizacja do gry wersja - v.1.5 - v.1.52 US - Download

Uaktualnienie (patch) do gry Pacific Storm: Allies z gatunku Gry Strategiczne, wersja v.1.5 - v.1.52 US, data publikacji 29 maja 2008.

typ plikuAktualizacja do gry

rozmiar pliku11,4 MB

pobrań4334

pobrań (7 dni)0

data aktualizacji29 maja 2008

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wersja: v.1.5 – v.1.52 US

Poprawka dedykowana grze Pacific Storm: Allies wydanej na terytorium Stanów Zjednoczonych. Poniżej oryginalny, angielskojęzyczny opis aktualizacji:

Pacific Storm: Allies - 1.52 Patch Changelog

Fixed performance issues on the strategic level of the game;

Fixed CTDs during switching game modes;

Fixed errors in save files on tactical level of the game (AA guns problem);

Fixed CTDs in game's configuration on some combination of hardware and video drivers;

Fixed CTDs when loading non-binary save files;

Fixed CTDs after loss of formation of certain type in the strategic level of the game;

Fixed CTDs with returning large number of aircraft to the strategic level of the game;

Fixed CTDs when you select a building to attack in auto-battle.

Pacific Storm: Allies - 1.4 Patch Changelog

Warning! In order to launch the patched game, you might need to update your DirectX first.

Warning! We discovered that certain versions of K-Lite Codec Pack make the game unstable, causing crashes during video playback, errors in post-render processing effects, object texture disappearance, along with spontaneous terminations during the game, leading to CTDs. To avoid the problem, try switching off video playback and post-render effects in game settings, or launch the K-Lite Codec Pack uninstall procedure.

Legend:

[ + Improvement added ]

[ * Feature fixed/modified ]

[ - Error fixed ]

Strategic part:

1. [-] Fixed a number of errors causing the game to crash during auto battle or while switching to a strategic level after a tactic battle is over.

2. [-] Fixed the error with autosave right after a saved game is loaded.

3. [-] Fixed the error with declaring war on attack close to a neutral base.

4. [-] Fixed random game crash after the successful end of campaign.

5. [*] Changes to the diplomacy balance.

6. [-] Fixed the error with repeating names while viewing dependent technologies in the research order window.

7. [*] Trading similar resources restricted.

8. [-] Fixed the error causing AI-controlled units to ignore the given orders after saving and reloading a game state.

9. [-] Fixed the error of game crash on loading an autosaved game.

10. [-] Fixed the problem with the game freezing after certain saved games are loaded.

11. [-] Fixed the crash on right-clicking at the map after the selected group is lost (i.e. during the combat).

12. [-] Fixed the crash in the arcade mode, when a group attached to a ship for transporting is selected in the cargo window.

13. [-] Fixed the error making the game freeze in some cases when a group is extended.

14. [-] Fixed the error making the game freeze in some cases when a governmental task is given.

15. [*] Enemy AI improved and made more aggressive.

16. [-] After a new game is started, the diplomacy window no longer contains pacts made in the previous game.

17. [+] In manufacture, technology research and building construction windows, a mouse click on an icon puts on hold or resumes the production/construction/research, while the click when the Alt key is held modifies the “priority”.

18. [-] Fixed the error making the game freeze in some cases during an auto battle.

Tactical part:

Units:

1. [*] Fixed and rebalanced damage systems of the following ships, torpedo boats and submarines: Iowa, Benson, Evarts, Shimushu, Hunt, Elco, Zaandam, Hokoku-Maru, Canonesa, Cormoran, Fletcher, Bismarck, PikeV, Eclipse, Narvick, De Ruyter, Kalinin, Tribal, Otsu-Gata, I-400, Kagero, Myoko, Nagato, Yamato, Lexington, Casablanca, Cleveland, Colorado, Essex, Gato, Cimarron, Kazahaia, Mogami, Taiho, Zuikaku.

2. [*] Added the influence of modification elements on protection of pilots and fuel tanks.

3. [-] Fixed the problem with planes reloading on aircraft carriers.

4. [-] Fixed racks of the following British planes: Ventura, Catalina, TBF - now the planes can carry British torpedoes.

5. [*] Fixed firing angles of I-400 submarine.

6. [*] Fixed firing angles of rear guns of German destroyers.

7. [-] Battleship Colorado will no longer open fire from its medium-caliber board guns.

8. [-] Fixed the appearance of loading cranes for the following ships: Baltimore, Bismarck, Colorado, De Ruyter , Yamato.

9. [*] Health bars now display unit state more adequately.

10. [-] Ju-87 and Ju-88 are no longer classified as scout planes.

11. [*] In direct control mode, ships now launch torpedoes one after one, not in a salvo.

12. [*] The possibility of ammo detonation now varies for different units.

13. [-] Fixed racks of the following planes: Ar-196, Ar-234, Bf.109, British F2A2, Nederland F2A2, F5U, FW-190, Ju-88, Nederland OS2U, Soviet OS2U.

14. [-] Fixed the error with “ghost” bombs, remaining in bays after the entire load is dropped.

AI:

1. [*] B5N no longer acts like a diving bomber while using bombs.

2. [*] Fixed the attack algorithm for AI attacks on the player’s base.

3. [-] Fixed the error making planes taking off from a carrier land on another one right away.

4. [*] Fixed the attack algorithm for torpedo boats.

5. [*] Fixed the depth charge attack algorithm for planes.

6. [*] Modified the algorithm of torpedo and bomb release for planes.

7. [-] The planes of I-400 submarine carrier no longer collide with the carrier on landing.

8. [-] AI of dive bombers now opens the bays in advance before dropping bombs.

9. [*] Fixed the anti-sinking measures algorithm for ships.

10. [+] Bombers now are able to pick targets amongst base structures independently.

11. [*] After landing on a carrier, planes are now refueled automatically.

12. [*] The number of planes a carrier can accept is now limited.

Missions:

1. [-] Fixed errors in Night Raid mission.

2. [-] Fixed messages in several missions.

3. [*] In second tutorial mission, enemy carriers no longer attempt to escape.

4. [-] Fixed errors in first tutorial mission during the damage system demo.

5. [-] Fixed errors in some mission scripts causing the game to crash.

6. [*] In Prince of Wales mission, American ships and planes are replaced with British units.

7. [-] Fixed crashes in several missions using timed events.

8. [-] Fixed the problem with planes reload in missions.

9. [*] Fixed and re-balanced “Allies join the War” mission.

Network:

1. [-] Fixed the out-of-sync issue on varying arcade mode settings for different players.

2. [-] Fixed the out-of-sync issue appearing in some cases on sinking a ship.

3. [-] Fixed the out-of-sync issue appearing in some cases on modifying the detail level settings.

4. [-] Fixed the out-of-sync issue on destroying a plane that was viewed in tracking camera mode.

5. [-] Fixed the out-of-sync issue on co-op completion of the mission where Prince of Wales must be sank, when reinforcements appear.

6. [-] Fixed the out-of-sync issue appearing in the network planner when reinforcements are called in, for the case where the zone contains sinking ships placed.

7. [+] Added new maps for network play in the planner: Guam, Hollandio, Hong Kong, Kaohsiung, Kieta, Kupang, Kwajalein, Leyte, Midway, Attu, Batavia, Darwin, Davao.

Graphics:

1. [-] Fixed the display of sea-bed on map Kota Bharu.

2. [*] Lighting tuned.

3. [*] Fixed the textures of the following planes: Lancaster, Walrus, and Vampire.

4. [*] The intensity of post-render effects decreased.

5. [-] Fixed the error of wrong water surface display for latest drivers by nVidia.

Sound:

1. [*] Aircraft machine-gun sounds no longer mix into a buzzing cacophony during intense fire.

2. [*] Pilots’ “talkativeness” is decreased.

Miscellaneous:

1. [-] Ships on “Ocean” map now can retreat.

2. [*] Several tactical maps were fixed.

3. [-] Fixed the data on destroyed structures in the statistics window shown after a battle.

4. [-] Fixed the display of loaded torpedo amount.

5. [-] Missiles launched from guides no longer crash buildings nearby.

6. [-] Fixed the error with non-stopping fire when autopilot is engaged.

  • data aktualizacji: 29 maja 2008
  • kategoria gry: Strategiczne
  • rozmiar pliku: 11,4 MB

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