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Men of Valor: Vietnam - aktualizacja do gry wersja - v.1.0 – v.1.3 UK - Download

Uaktualnienie (patch) do gry Men of Valor: Vietnam z gatunku Gry Akcji, wersja v.1.0 – v.1.3 UK, data publikacji 24 listopada 2004.

typ plikuAktualizacja do gry

rozmiar pliku9,8 MB

pobrań2061

pobrań (7 dni)1

data aktualizacji24 listopada 2004

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Niedziałające pliki prosimy zgłaszać na uwagi(at)gry-online.pl

wersja: v.1.0 – v.1.3

Patch uaktualnia brytyjską edycję gry Men of Valor: Vietnam. Jest on niezbędny do rozgrywki wieloosobowej w sieci, a ponadto zawiera sporą ilość poprawek przeznaczonych do rozgrywki jedno i wieloosobowej.

Global

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- Controls are now grouped and sorted by function rather then alphabetically.

- Several rendering optimizations to improve frame rate and eliminate graphical

artifacts during cinematic sequences.

- Several Unicode fixes for localized versions.

- Auto patching is now enabled.

Single Player

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- Compass and health still visible during end cinematics has been resolved.

- Audio issues during the in-game movies on Audigy cards has been resolved.

- Player's are no longer able to fire their guns during intro cinematics.

- Dying while friendlies are being carried off in a fight will not longer

result in broken objectives upon restart.

- Numerous AI & pathing issues resolved throughout many of the levels.

- Dying before first save point in the 3rd mission of Clearing the hamlet no

longer results in a non-progression.

- Players respawning without a weapon in their hand resolved.

- Asterisks (*) are no longer valid in profile names.

- Mission fails with "Squad has been Killed" message despite squad not being

killed resolved.

- Hodges no longer stands backwards when throwing the grenade at the bunker at

the end of "Night fight on Hill 881N"

Multiplayer

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- Player's can no longer create a map hole by firing a rocket into the ground

and jumping onto it.

- A listen server player will no longer get two "Cannot pick up xxxx" messages

when trying to pickup an item they cannot use.

- Spamming the ESC key before choosing a character will no longer cause an

invalid profile to be used.

- Hue House-to-House - Clients will once again see the tank explode in a

multiplayer mission game.

- Grenade explosions & their sound effects now happen on the correct

timetables.

- Precise aim will now activate once the player stops bandaging if they

continue to hold the precise aim button down.

- Operation Starlite - NVA mortar shots now always count during multiplayer

missions.

- Operation Starlite - NVA objectives now say how many mortar shots need to be

fired.

- Operation Starlite - Fire is no longer inappropriately heard after first

round of map if the US team wins.

- Frontline - Players can now see how many flags each side has.

- Clients are now able to cycle between all alive players in spectator mode.

- The final score screen is now displayed an additional 3 seconds.

- M79 and RPG7 will no longer make an explosion sound on a client machine if

the projectile was never armed.

- Booby trap pickups are now correctly labeled.

- Suicide messages are once again broadcast when a player dies by fire or falls

to his death.

- Hue House-to-House - Players no longer cast unusual shadows in the factory.

- Players now always spawn at the correct base when entering the game.

- Team kills are now broadcast in red text.

- In team based games, Communist players no longer set off booby traps placed

by team members. In deathmatch, boobytraps cannot be set off by the person who

placed them.

- Any class is now able to disarm booby traps. Classes with wire cutters will

disarm the traps instantly, while classes without will take a few seconds.

- Mortars called in by red smoke grenades will now do significantly more

damage.

- Team mate names now appear in Yellow if they have an objective piece. (In

objective based games)

- USMC Tunnel Rat will now see enemy names in red.

- Player's out of respawns will now appear in red text on the score screen.

- The knife and Claymore can no longer be 'rapid-fired'.

- All of a player's previously placed boobytraps will now be destroyed when

switching teams.

  • data aktualizacji: 24 listopada 2004
  • kategoria gry: Akcji
  • rozmiar pliku: 9,8 MB

Pliki do gry Men of Valor: Vietnam

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7 dni

Men of Valor: Vietnam - SP demo 434,4 MB 2004.11.03 3,3K 2
Men of Valor: Vietnam - Fall Of Saigon v.1.0 mod 25,4 MB 2016.01.30 2K 2
Men of Valor: Vietnam - AI Upgrade v.1.0 mod 93,2 MB 2020.05.12 877 2
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Men of Valor: Vietnam - multiplayer bonus map pack mod 14 MB 2004.11.15 1,4K 0