Carrier Command: Gaea Mission - aktualizacja do gry wersja - v.1.06 - Download
Uaktualnienie (patch) do gry Carrier Command: Gaea Mission z gatunku Gry Strategiczne, wersja v.1.06, data publikacji 18 lipca 2013.
typ plikuAktualizacja do gry
rozmiar pliku78,1 MB
pobrań1542
pobrań (7 dni)0
data aktualizacji18 lipca 2013
Niedziałające pliki prosimy zgłaszać na uwagi(at)gry-online.pl
wersja v. 1.06
Patch o numerze 1.06 do gry Carrier Command: Gaea Mission. Poniżej anglojęzyczny opis aktualizacji:
- Improved Walrus assisting
- Fixed Enemy carrier units were sometimes missing equipped weapons.
- Fixed When the enemy finished building a Command Center on player's current island, player was unable to shut down firewalls.
- Fixed Assert when enemy starts Command Center creation on player's current island.
- Fixed Enemy carrier deployed units too far from player's carrier in a fight (and they don't take part in a fight).
- Added Turbo and forsage and manta shield visualization into 3rd person view.
- Fixed Units are destroyed directly after "yes" selection in "Abandon Units" dialog (not in tutorial mission till Outpost in GM Campaign).
- Fixed Bug when player's carrier units dock instantly.
- Fixed Current task setting in both campaigns.
- Fixed "No Generic Mission" no longer visible in island info, shiplog screen etc.
- Fixed New manta added to command bar (from carrier stock ) always has full fuel.
- Fixed After capturing island which is changing its alignment the process is stopped.
- Fixed After capturing island the autoaim no longer sticks on friendly target.
- Fixed Objective "Build Command Center" will not be marked as complete when enemy builds a Command Center on the player's current island.
- Fixed Island alignment icon will be hidden when the player leaves the island without a connection to his island.
- Fixed Waypoints displaying in firewall mission when recapturing an island.
- Fixed The strategy game will not end in an untimely manner - the player has to recapture all islands again (if the enemy takes some over after the player conquers all islands and doesn't sink the enemy carrier).
- Added new tech level step on strategy campaign starting screen (4) - all items available.
- Fixed Removed some turrets on fulcrum island (Command Center Base).
- Added "+" and "-" signs for production and mining in IslandInfo Screen in Gaea Campaign.
- Improved Walruses from garages can be fitted with a weapon in the second slot (plasma, AA Gun etc.).
- Fixed One turret on Bacchus is no longer under enemy control when the island is under the player's control.
- Fixed Removed walrus from neutral Avernus.
- Improved AI walrus pathfinding.
- Fixed Missions with Firewalls and shield boosters can sometimes reduce telemetry range of carrier
- Fixed HDR bug
- data aktualizacji: 18 lipca 2013
- kategoria gry: Strategiczne
- rozmiar pliku: 78,1 MB