Problem z Javą

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18.05.2013 21:09
Predi2222
1
odpowiedz
Predi2222
101
CROCHAX velox

Problem z Javą

Chciałem ostatnio odpalić project zomboid. Przy starcie gry pojawia się na ułamek sekundy,białe okno i gra się wyłącza.
W folderze z grą każdorazowo po nieudanym odpaleniu pojawia się plik tekstowy hs err_pid z numerkiem .Przeinstalowałem jave ale nadal to samo jest.

Proszę o radę .

# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_INT_DIVIDE_BY_ZERO (0xc0000094) at pc=0x6627dba8, pid=4968, tid=3432
#
# JRE version: 7.0_03-b05
# Java VM: Java HotSpot(TM) Server VM (22.0-b10 mixed mode windows-x86 )
# Problematic frame:
# C [atioglxx.dll+0xeedba8]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

--------------- T H R E A D ---------------

Current thread (0x0267e000): JavaThread "main" [_thread_in_native, id=3432, stack(0x000e0000,0x001e0000)]

siginfo: ExceptionCode=0xc0000094

Registers:
EAX=0x000c0000, EBX=0x3f867d08, ECX=0x00000400, EDX=0x00000000
ESP=0x001dea30, EBP=0x001deb74, ESI=0x3fdf5520, EDI=0x00000300
EIP=0x6627dba8, EFLAGS=0x00010246

Top of Stack: (sp=0x001dea30)
0x001dea30: 3fd781f8 00000001 3f44f988 3f7dde08
0x001dea40: 416786e0 00000001 00000000 00000400
0x001dea50: 00000000 3fe3896c 00000007 3fe38994
0x001dea60: 0000004d 00000001 65d3a78a 3fe3928c
0x001dea70: 00000008 001deadc 3fd7fa88 00000012
0x001dea80: 00000011 00000001 77d0e38c 77247a92
0x001dea90: 00000028 004e01b4 004e0000 20010001
0x001deaa0: 00000040 1e5c04cd 0000061a 77247ab2

Instructions: (pc=0x6627dba8)
0x6627db88: 83 fe 03 0f 87 eb 05 00 00 ff 24 b5 70 e2 27 66
0x6627db98: 8b 75 08 8b c7 0f af c1 81 c6 f0 04 00 00 33 d2
0x6627dba8: f7 36 89 74 24 10 89 44 24 2c 3d 00 00 08 00 77
0x6627dbb8: 07 be 08 00 00 00 eb 24 81 f9 00 02 00 00 77 07

Register to memory mapping:

EAX=0x000c0000 is an unknown value
EBX=0x3f867d08 is an unknown value
ECX=0x00000400 is an unknown value
EDX=0x00000000 is an unknown value
ESP=0x001dea30 is pointing into the stack for thread: 0x0267e000
EBP=0x001deb74 is pointing into the stack for thread: 0x0267e000
ESI=0x3fdf5520 is an unknown value
EDI=0x00000300 is an unknown value

Stack: [0x000e0000,0x001e0000], sp=0x001dea30, free space=1018k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atioglxx.dll+0xeedba8] DrvPresentBuffers+0xeb18e8
C [atioglxx.dll+0x98afde] DrvPresentBuffers+0x94ed1e
C [atioglxx.dll+0x9b7ba0] DrvPresentBuffers+0x97b8e0
C [atioglxx.dll+0x9b6a5a] DrvPresentBuffers+0x97a79a
C [atioglxx.dll+0x744f2c] DrvPresentBuffers+0x708c6c
C [atioglxx.dll+0x76a974] DrvPresentBuffers+0x72e6b4
C [atioglxx.dll+0x76d8e0] DrvPresentBuffers+0x731620
C [atioglxx.dll+0x963bdb] DrvPresentBuffers+0x92791b
C [atioglxx.dll+0x959688] DrvPresentBuffers+0x91d3c8
C [atioglxx.dll+0x95ac70] DrvPresentBuffers+0x91e9b0
C [atioglxx.dll+0x95aa2d] DrvPresentBuffers+0x91e76d
C [atioglxx.dll+0x96939e] DrvPresentBuffers+0x92d0de
C [atioglxx.dll+0x821e6] DrvPresentBuffers+0x45f26
C [atioglxx.dll+0x444a19] DrvPresentBuffers+0x408759
C [atioglxx.dll+0x1aa796] DrvPresentBuffers+0x16e4d6
C [lwjgl.dll+0x7f79] Java_org_lwjgl_opengl_ARBShaderObjects_nglCompileShaderARB+0x9
j org.lwjgl.opengl.GL11.glClear(I)V+15
j org.lwjgl.opengl.DrawableGL.initContext(FFF)V+10
j org.lwjgl.opengl.Display.initContext()V+12
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+113
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+9
j zombie.core.Core.init(II)V+61
j zombie.GameWindow.init(Z)V+22
j zombie.GameWindow.main(ZIII)V+187
j zombie.core.LaunchDialog.main([Ljava/lang/String;)V+204
v ~StubRoutines::call_stub
V [jvm.dll+0x13643a]
V [jvm.dll+0x1e2d5e]
V [jvm.dll+0x1364bd]
V [jvm.dll+0xb5074]
V [jvm.dll+0xbf58d]
C [ProjectZomboid.exe+0x101d]
C [ProjectZomboid.exe+0x11e3]
C [ProjectZomboid.exe+0x137b]
C [kernel32.dll+0x133aa] BaseThreadInitThunk+0x12
C [ntdll.dll+0x39ef2] RtlInitializeExceptionChain+0x63
C [ntdll.dll+0x39ec5] RtlInitializeExceptionChain+0x36

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.GL11.nglClear(IJ)V+0
j org.lwjgl.opengl.GL11.glClear(I)V+15
j org.lwjgl.opengl.DrawableGL.initContext(FFF)V+10
j org.lwjgl.opengl.Display.initContext()V+12
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+113
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+9
j zombie.core.Core.init(II)V+61
j zombie.GameWindow.init(Z)V+22
j zombie.GameWindow.main(ZIII)V+187
j zombie.core.LaunchDialog.main([Ljava/lang/String;)V+204
v ~StubRoutines::call_stub

--------------- P R O C E S S ---------------

Java Threads: ( => current thread )
0x3e4ae800 JavaThread "Image Fetcher 1" daemon [_thread_blocked, id=3032, stack(0x3e8e0000,0x3e9e0000)]
0x3c95f000 JavaThread "Image Fetcher 0" daemon [_thread_blocked, id=4164, stack(0x3e6a0000,0x3e7a0000)]
0x3b022400 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=1240, stack(0x3bed0000,0x3bfd0000)]
0x3aee6800 JavaThread "AWT-Windows" daemon [_thread_in_native, id=3380, stack(0x3b660000,0x3b760000)]
0x3aee6000 JavaThread "AWT-Shutdown" [_thread_blocked, id=2420, stack(0x3b430000,0x3b530000)]
0x3aee3800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=1668, stack(0x3b260000,0x3b360000)]
0x39fc2800 JavaThread "Service Thread" daemon [_thread_blocked, id=3932, stack(0x3ab70000,0x3ac70000)]
0x39fc2000 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=5084, stack(0x3a960000,0x3aa60000)]
0x39fbdc00 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=4608, stack(0x3a840000,0x3a940000)]
0x39fbb400 JavaThread "Attach Listener" daemon [_thread_blocked, id=3492, stack(0x3a6d0000,0x3a7d0000)]
0x39fae800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=2252, stack(0x3a4c0000,0x3a5c0000)]
0x39f20400 JavaThread "Finalizer" daemon [_thread_blocked, id=4732, stack(0x3a260000,0x3a360000)]
0x39f1bc00 JavaThread "Reference Handler" daemon [_thread_blocked, id=3028, stack(0x39b50000,0x39c50000)]
=>0x0267e000 JavaThread "main" [_thread_in_native, id=3432, stack(0x000e0000,0x001e0000)]

Other Threads:
0x39f10400 VMThread [stack: 0x3a0c0000,0x3a1c0000] [id=552]
0x39fcd000 WatcherThread [stack: 0x3ad40000,0x3ae40000] [id=4128]

VM state:not at safepoint (normal execution)

VM Mutex/Monitor currently owned by a thread: None

Heap
PSYoungGen total 152896K, used 62999K [0x29680000, 0x34120000, 0x39680000)
eden space 131072K, 48% used [0x29680000,0x2d405f68,0x31680000)
from space 21824K, 0% used [0x32bd0000,0x32bd0000,0x34120000)
to space 21824K, 0% used [0x31680000,0x31680000,0x32bd0000)
PSOldGen total 349568K, used 0K [0x09680000, 0x1ebe0000, 0x29680000)
object space 349568K, 0% used [0x09680000,0x09680000,0x1ebe0000)
PSPermGen total 16384K, used 13193K [0x05680000, 0x06680000, 0x09680000)
object space 16384K, 80% used [0x05680000,0x063627c8,0x06680000)

Code Cache [0x02680000, 0x028c0000, 0x05680000)
total_blobs=508 nmethods=200 adapters=261 free_code_cache=48201Kb largest_free_block=49343488

Dynamic libraries:
0x00920000 - 0x00941000 G:\Project Zomboid\ProjectZomboid.exe
0x77ce0000 - 0x77e60000 C:\Windows\SysWOW64\ntdll.dll
0x75d90000 - 0x75ea0000 C:\Windows\syswow64\kernel32.dll
0x75b30000 - 0x75b77000 C:\Windows\syswow64\KERNELBASE.dll
0x758d0000 - 0x759d0000 C:\Windows\syswow64\USER32.dll
0x75560000 - 0x755f0000 C:\Windows\syswow64\GDI32.dll
0x77cb0000 - 0x77cba000 C:\Windows\syswow64\LPK.dll
0x75f10000 - 0x75fad000 C:\Windows\syswow64\USP10.dll
0x76250000 - 0x762fc000 C:\Windows\syswow64\msvcrt.dll
0x75420000 - 0x754c0000 C:\Windows\syswow64\ADVAPI32.dll
0x76300000 - 0x76319000 C:\Windows\SysWOW64\sechost.dll
0x76160000 - 0x76250000 C:\Windows\syswow64\RPCRT4.dll
0x753c0000 - 0x75420000 C:\Windows\syswow64\SspiCli.dll
0x753b0000 - 0x753bc000 C:\Windows\syswow64\CRYPTBASE.dll
0x734b0000 - 0x734fc000 C:\Windows\system32\apphelp.dll
0x72800000 - 0x7288d000 C:\Windows\AppPatch\AcLayers.dll
0x766c0000 - 0x7730a000 C:\Windows\syswow64\SHELL32.dll
0x77330000 - 0x77387000 C:\Windows\syswow64\SHLWAPI.dll
0x759d0000 - 0x75b2c000 C:\Windows\syswow64\ole32.dll
0x77390000 - 0x7741f000 C:\Windows\syswow64\OLEAUT32.dll
0x74290000 - 0x742a7000 C:\Windows\system32\USERENV.dll
0x75160000 - 0x7516b000 C:\Windows\system32\profapi.dll
0x73c60000 - 0x73cb1000 C:\Windows\system32\WINSPOOL.DRV
0x73fa0000 - 0x73fb2000 C:\Windows\system32\MPR.dll
0x725e0000 - 0x727f8000 C:\Windows\AppPatch\AcGenral.DLL
0x73080000 - 0x73100000 C:\Windows\system32\UxTheme.dll
0x75310000 - 0x75342000 C:\Windows\system32\WINMM.dll
0x74040000 - 0x7404f000 C:\Windows\system32\samcli.dll
0x73110000 - 0x73124000 C:\Windows\system32\MSACM32.dll
0x73d20000 - 0x73d29000 C:\Windows\system32\VERSION.dll
0x73580000 - 0x73583000 C:\Windows\system32\sfc.dll
0x73590000 - 0x7359d000 C:\Windows\system32\sfc_os.DLL
0x73170000 - 0x73183000 C:\Windows\system32\dwmapi.dll
0x75bf0000 - 0x75d8d000 C:\Windows\syswow64\SETUPAPI.dll
0x75680000 - 0x756a7000 C:\Windows\syswow64\CFGMGR32.dll
0x77310000 - 0x77322000 C:\Windows\syswow64\DEVOBJ.dll
0x76320000 - 0x76431000 C:\Windows\syswow64\urlmon.dll
0x75710000 - 0x758c9000 C:\Windows\syswow64\iertutil.dll
0x75fc0000 - 0x760db000 C:\Windows\syswow64\WININET.dll
0x75fb0000 - 0x75fb3000 C:\Windows\syswow64\Normaliz.dll
0x72380000 - 0x725d9000 C:\Windows\AppPatch\AcXtrnal.DLL
0x73100000 - 0x73106000 C:\Windows\system32\SHUNIMPL.DLL
0x69790000 - 0x6979d000 C:\Windows\system32\SortServer2003Compat.dll
0x75b90000 - 0x75bf0000 C:\Windows\system32\IMM32.DLL
0x76480000 - 0x7654c000 C:\Windows\syswow64\MSCTF.dll
0x68630000 - 0x68b33000 G:\Project Zomboid\bin\server\jvm.dll
0x74250000 - 0x74257000 C:\Windows\system32\WSOCK32.dll
0x76440000 - 0x76475000 C:\Windows\syswow64\WS2_32.dll
0x75550000 - 0x75556000 C:\Windows\syswow64\NSI.dll
0x75ed0000 - 0x75ed5000 C:\Windows\syswow64\PSAPI.DLL
0x68570000 - 0x6862e000 G:\Project Zomboid\MSVCR100.dll
0x69780000 - 0x6978c000 G:\Project Zomboid\bin\verify.dll
0x69760000 - 0x69780000 G:\Project Zomboid\bin\java.dll
0x68550000 - 0x68563000 G:\Project Zomboid\bin\zip.dll
0x68400000 - 0x68542000 G:\Project Zomboid\bin\awt.dll
0x731b0000 - 0x73234000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll
0x00450000 - 0x00487000 C:\Windows\SysWOW64\HsSrv.dll
0x71890000 - 0x71902000 C:\Windows\SysWOW64\DSOUND.dll
0x74120000 - 0x74145000 C:\Windows\SysWOW64\POWRPROF.dll
0x683d0000 - 0x683fa000 G:\Project Zomboid\bin\fontmanager.dll
0x683b0000 - 0x683c4000 G:\Project Zomboid\bin\net.dll
0x73470000 - 0x734ac000 C:\Windows\system32\mswsock.dll
0x73450000 - 0x73456000 C:\Windows\System32\wship6.dll
0x683a0000 - 0x683af000 G:\Project Zomboid\bin\nio.dll
0x68360000 - 0x68391000 G:\Project Zomboid\bin\t2k.dll
0x68330000 - 0x68354000 G:\Project Zomboid\bin\dcpr.dll
0x39780000 - 0x397cb000 G:\Project Zomboid\lwjgl.dll
0x70ca0000 - 0x70d68000 C:\Windows\system32\OPENGL32.dll
0x70c70000 - 0x70c92000 C:\Windows\system32\GLU32.dll
0x72140000 - 0x72227000 C:\Windows\system32\DDRAW.dll
0x73000000 - 0x73006000 C:\Windows\system32\DCIMAN32.dll
0x3b360000 - 0x3b3c1000 G:\Project Zomboid\OpenALSoft32.dll
0x754c0000 - 0x75543000 C:\Windows\syswow64\CLBCatQ.DLL
0x73130000 - 0x73169000 C:\Windows\System32\MMDevApi.dll
0x73a10000 - 0x73b05000 C:\Windows\System32\PROPSYS.dll
0x73010000 - 0x73046000 C:\Windows\system32\AUDIOSES.DLL
0x68320000 - 0x68327000 C:\Windows\system32\atiglpxx.dll
0x65390000 - 0x666ef000 C:\Windows\system32\atioglxx.dll
0x6da20000 - 0x6da92000 C:\Windows\system32\atiadlxy.dll
0x74df0000 - 0x74dfd000 C:\Windows\system32\WTSAPI32.dll
0x74270000 - 0x7428c000 C:\Windows\system32\IPHLPAPI.DLL
0x74260000 - 0x74267000 C:\Windows\system32\WINNSI.DLL
0x75ee0000 - 0x75f0d000 C:\Windows\syswow64\WINTRUST.dll
0x76550000 - 0x7666e000 C:\Windows\syswow64\CRYPT32.dll
0x75b80000 - 0x75b8c000 C:\Windows\syswow64\MSASN1.dll
0x6c0b0000 - 0x6c19f000 C:\Windows\system32\aticfx32.dll
0x68300000 - 0x6830c000 C:\Windows\system32\atigktxx.dll
0x72230000 - 0x722a9000 C:\Windows\system32\mscms.dll
0x682c0000 - 0x682f8000 C:\Windows\system32\icm32.dll

VM Arguments:
jvm_args: -Djava.library.path=. -Xms512m -Xmx768m -Dorg.lwjgl.util.NoChecks=true -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Dsun.java2d.opengl=false -Dsun.java2d.pmoffscreen=false
java_command: <unknown>
Launcher Type: generic

Environment Variables:
CLASSPATH=.;C:\Program Files (x86)\Java\jre7\lib\ext\QTJava.zip
PATH=C:\Program Files (x86)\AMD APP\bin\x86_64;C:\Program Files (x86)\AMD APP\bin\x86;C:\Windows\system32;C:\Windows;C:\Windows\system32\wbem;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files (x86)\QuickTime\QTSystem;C:\Program Files\Common Files\Microsoft Shared\Windows Live
USERNAME=Abc
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel

--------------- S Y S T E M ---------------

OS: Windows XP Build 2600 Service Pack 3

CPU:total 4 (4 cores per cpu, 1 threads per core) family 6 model 42 stepping 7, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt

Memory: 4k page, physical 8371320k(5289720k free), swap 16740780k(11958624k free)

vm_info: Java HotSpot(TM) Server VM (22.0-b10) for windows-x86 JRE (1.7.0_02-b13), built on Nov 17 2011 17:14:04 by "java_re" with unknown MS VC++:1600

time: Thu Apr 11 20:04:38 2013
elapsed time: 12 seconds

19.05.2013 00:10
2
odpowiedz
zanonimizowany792388
37
Generał

Cos wywoluje problem podczas uzywania sterownika karty graficznej, moze to byc bug w grze, javie lub w samym sterowniku.

Sprobuj najpierw zainstalowac inne sterowniki do grafiki, potem poszukaj w folderze gry plikow konfiguracyjnych i usun je. Usun jave, nastepnie wejdz do folderu c:\program files(lub x86), znajdz folder oracle\java lub podobny i usun go, zrob restart systemu i zainstaluj ponownie jave.

19.05.2013 12:13
pecet007
3
odpowiedz
pecet007
178
~

zomboid ma wersję z bundlowaną javą, więc spróbuj tą

edit: chyba że chodzi ci o jakąś nową wersję alpha alphy czy jak oni tak tam nazywają, to nie wiem, myślałem że mnie oszukali na tej gierce swego czasu bo długo nowa wersja nie wychodziła, ale dzięki tobie widzę że coś się ruszyło w końcu ;)

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