"Mam (MIAŁEM) w grze mody z Nexusa i z Worksop ale po zainstalowaniu dlc BOss pisze tak AP Skyrim.esm ActiveWarning: Obsolete. Update to the latest version. (The esm version produces a massive conflict error which can result in having no dialog.) no i przez to brak jest tych animacji w grze"
Nie uzyskawszy pomocy ani tu ani na żadnym innym forum postanowiłem zainstalować grę ponowne i pojawił się problem nie moge zainstalować NMM
Może ktoś sie na tym pliku zna? TraceLog20120902105140.txt
race file has been created: TraceLog20120902105140.txt
Mod Manager Version: 0.19.0.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
Tracing is forced: False
Discovering Game Mode Factories...
Looking in: C:\Nexus Mod Manager\GameModes
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Searching for the installation paths of:
Fallout 3 (Fallout3)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Checking: HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\Fallout3\Installed Path
Found
Returned: (IsNull=True)
Fallout: New Vegas (FalloutNV)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Checking: HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\FalloutNV\Installed Path
Found
Returned: (IsNull=True)
Morrowind (Morrowind)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Checking: HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\Morrowind\Installed Path
Found
Returned: (IsNull=True)
Oblivion (Oblivion)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Checking: HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\Oblivion\Installed Path
Found C:\Program Files (x86)\Bethesda Softworks\Oblivion\
Returned: C:\Program Files (x86)\Bethesda Softworks\Oblivion\ (IsNull=False)
Skyrim (Skyrim)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Checking: HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\Skyrim\Installed Path
Found
Returned: (IsNull=True)
World of Tanks (WorldOfTanks)
Checking Last Installation Path...
Returned: (IsNull=True)
Asking Game Mode...
Returned: (IsNull=True)
Starting search.
Loading Game Mode Factories for Installed Games...
Loading Skyrim: Supported
Determining Game Mode: (From Selection Form) Skyrim
Game Mode Factory Selected: Skyrim (Skyrim)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Skyrim (Skyrim)
Installation Path: C:\Steam\SteamApps\common\skyrim
Install Info Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info
Mod Path: C:\Games\Nexus Mod Manager\Skyrim\Mods
Mod Cache Path: C:\Games\Nexus Mod Manager\Skyrim\Mods\cache
Mod Download Cache: C:\Games\Nexus Mod Manager\Skyrim\Mods\downloads
Overwrite Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info\overwrites
Scanning for read-only files...
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: C:\Nexus Mod Manager\ScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: C:\Nexus Mod Manager\GameModes
Checking: Skyrim.CSharpScript.dll
Initializing: Nexus.Client.Games.Skyrim.Scripting.CSharpScript.SkyrimCSharpScriptType
Checking: Skyrim.XmlScript.dll
Initializing: Nexus.Client.Games.Skyrim.Scripting.XmlScript.SkyrimXmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: C:\Nexus Mod Manager\ModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Checking: OMod.dll
Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat
Found 2 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: C:\Games\Nexus Mod Manager\Skyrim\Mods
Found 0 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info\InstallLog.xml
Loaded from XML.
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: C:\Steam\SteamApps\common\skyrim\Data
Found: C:\Steam\SteamApps\common\skyrim\Data\TexturesPack_PL.esp
Found: C:\Steam\SteamApps\common\skyrim\Data\Skyrim.esm
Found: C:\Steam\SteamApps\common\skyrim\Data\Update.esm
Found: C:\Steam\SteamApps\common\skyrim\Data\TexturesPack_PL.esp
Registered.
Found: C:\Steam\SteamApps\common\skyrim\Data\Skyrim.esm
Registered.
Found: C:\Steam\SteamApps\common\skyrim\Data\Update.esm
Registered.
Found 3 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from BOSS...
Loading C:\Steam\SteamApps\common\skyrim\Data\Skyrim.esm (IsNull=False)
Loading C:\Steam\SteamApps\common\skyrim\Data\Update.esm (IsNull=False)
Loading C:\Steam\SteamApps\common\skyrim\Data\TexturesPack_PL.bsa (IsNull=True)
Loading C:\Steam\SteamApps\common\skyrim\Data\TexturesPack_PL.esp (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...
Tracing an Unhandled Exception:
Exception:
Message:
Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
Full Trace:
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w Nexus.Client.Games.Gamebryo.PluginManagement.GamebryoPluginOrderValidator.ValidateOrder(IList`1 p_lstPlugins)
w Nexus.Client.PluginManagement.PluginManager..ctor(IGameMode p_gmdGameMode, PluginRegistry p_mprManagedPluginRegistry, ActivePluginLog p_aplPluginLog, IPluginOrderLog p_polOrderLog, IPluginOrderValidator p_povOrderValidator)
w Nexus.Client.PluginManagement.PluginManager.Initialize(IGameMode p_gmdGameMode, PluginRegistry p_mprManagedPluginRegistry, ActivePluginLog p_aplPluginLog, IPluginOrderLog p_polOrderLog, IPluginOrderValidator p_povOrderValidator)
w Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
w Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
w Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
w Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
w Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs)
w Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
w System.Threading.ThreadHelper.ThreadStart(Object obj)
Running Threads (1)
4 ()
Aborted
Ja nic z tego nie rozumiem nie znam aż tak angielskiego może mi ktoś pomóc