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Crusader Kings II: Mroczne Wieki - aktualizacja do gry wersja - v.1.102 - Download

Uaktualnienie (patch) do gry Crusader Kings II: Mroczne Wieki z gatunku Gry Strategiczne, wersja v.1.102, data publikacji 27 czerwca 2013.

typ plikuAktualizacja do gry

rozmiar pliku180,5 MB

pobrań1606

pobrań (7 dni)0

data aktualizacji27 czerwca 2013

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Crusader Kings II: Mroczne Wieki patch v.1.102 - Darmowe Pobieranie | GRYOnline.pl

version 1.102

Changelog:

INTERFACE:

- Removed the erroneous warning text about disinheriting a dynasty member when granting him a temple holding, for non-Christians

- West Africans now use the Mongol on-map shields

- Diplo View: Crusades/Jihads/Great Holy Wars are now listed before they can be used (with a tooltip why you can't use them)

- Added some more random Coat of Arms elements (more work to come)

- Fixed an issue where the wrong temple icon could be shown in the province view

- Fixed an issue with the displaying of strong claims for pagans and Zoroastrians

GAMEPLAY:

- Fixed bug where Arsenal building could be deleted on succession

- The decision for creating Hungary now takes away the Ukrainian part of their realm

- Zoroastrians can now properly use their Crusade CB

- 1066: Rebalanced William's, Harold's and Harald's starting forces

- Fixed a bug where Crown Laws would not carry over into created kingdoms and empires

- Fixed some bugs with True Cognatic succession

- You no longer get messages about adventurers who are not actually declaring war

- You must now be in the West African culture group to recruit the Ghanan Band

- Slashed some unnecessary memory usage for living characters

- Fixed bug where you sometimes raised two runestones in honor of your father

- The event where a female courtier initiates romance with her liege now properly checks their opinion of each other

- Expanded the Justanid dynasty of Gilan

- Fixes and additions to several Norwegian dynasties

- The Imperial Reconquest CB now also applies to the Kingdom of Asturias

- Fixed a bug where the order of holdings in provinces did not remain consistent when stepping back and forth in history

- Varangians will now only come back Orthodox if it's the Byzantine ruler's religion

- Diseases now actually trigger before 1066

- Fixed a rare crash issue with invalid coat of arms for Muslim held titles

- Some slight memory and speed optimizations

- Lund is now a temple holding

- Marshals can no longer interfere with their own efforts to train troops in a province

- Court Chaplains no longer claim characters are heretics if they are already branded as such

- The opinion modifiers given by events 3243 and 4148 no longer instantly disappear

- Added the Dál gCais dynasty

- Expanded the Morgannwg dynasty

- Fixes to Gwerthrynion dynasty members

- 867: Corrected the character Hrolf, the first duke of Normandy

- 1066: Corrected an issue with Gurgan and Dailam not being part of the Seljuk empire

- Loosened up the culture requirements for the formation of the kingdoms of Rus and Finland

- Follow-up events should now trigger properly when your wife is impregnated by a lover

- Added the three winning submissions from the Event Contest

- Piety from buildings is now given to both the owner and his/her liege

- Moved the duchy of Hayya from Abyssinia to Nubia

- Fixed a bug where the liege would always inherit a courtier's gold

- Improved the gold inheritance check to look for siblings and grandchildren if necessary

- No longer possible to invite a concubine to your court

- The Blot and Nerge decisions are now high priority, giving players a heads up when they are available

- Landless Popes can now call crusades

- Titles with free duchy revocation (the ERE) can now also revoke the de jure capital county freely

AI:

- Will no longer declare war on its current "player heir", or vice versa

- Will not flip culture to Swedish, Danish or Norwegian culture if in a huge Norse empire

- Will now execute claimants whose claim is currently pressed in a war against it

- Doges and patricians are now more likely to build in their cities

- Pagans now willing to accept cross-religion marriages with other pagans if it likes you enough

- Will now accept marriage offers for courtiers of the right religion, even if the ruler is of a hostile religion

- Female rulers or heirs less likely to marry non-matrilineally, unless they really like you

- More likely to revoke its de jure capital title

MODDING:

- Added Enatic and Enatic-Cognatic Succession code support (laws not available without slight modding)

- Added 'can_hold_temples' to religions (like Muslims can hold temple holdings)

- The history command 'raise_troops' now raises them with full morale

- Added 'merge' field to the 'spawn_unit' effect

- Added 'can_use_gui' to CB types

- Added liege_prestige, allowing buildings to give prestige to its owner and his/her liege

  • data aktualizacji: 27 czerwca 2013
  • kategoria gry: Strategiczne
  • rozmiar pliku: 180,5 MB
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